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SvS Prep Save Guide

Five days of preparation. Bank materials before the event, spend when the matching task is active, and keep enough supplies for the battle afterward.

What to save before SvS

Start collecting as early as your account allows. Keep unopened resource packs closed until you need them; reserve healing resources for the battle phase.

Your in-game SvS task screen is the final authority. Some materials and tasks do not exist in younger states, and point rates can change.

SvS five-day checklist screenshot

Keep this quick reference handy, then read the detailed day plan below. Some rows in the screenshot use item icons without text; the task names and point values on your in-game event screen decide what counts.

Submitted five-day SvS prep checklist showing which materials score best, may score, or should be saved for each day

Save the checklist image

Five-day save chart

Use this original Alliance Command chart as a planning aid. Best is the usual focus, check means it may score on that day, and a dash means keep saving. Confirm every task in the live event screen at 00:00 UTC.

Material or actionDay 1
Build
Day 2
Research
Day 3
Beasts
Day 4
Troops & Charms
Day 5
Power
Fire Crystals / refinedBestCheck——Check
Construction speedupsBestCheck——Check
FC shards / research speedupsCheckBest——Check
Hero shards / Lucky Wheel—Best———
Gathering returns—Best———
Expert sigils / books—Best———
Beasts / stamina——Best——
Pet advancement——Check—Best
Chief CharmsCheck—CheckBest—
Hero widgets / Mithril———CheckBest
Troop training / promotion———BestCheck
Chief Gear————Best

A state without Fire Crystals, pets, Experts or Mithril can skip those rows. Score is awarded for specific actions, not merely for owning an item. Use your current event tasks for exact point values.

Day 1

City construction

Spend: Fire Crystals and Refined Fire Crystals on eligible building upgrades; construction speedups. Chief Charm upgrades or research materials may also score if listed.

  • Prepare the required buildings and resources before reset; check whether points are awarded when an upgrade starts or finishes.
  • Use available construction buffs before starting a long upgrade. Coordinate a state construction buff if offered.
  • Keep research items for Day 2 if you expect better overlap with its tasks.
Day 2

Research and heroes

Spend: research speedups, Fire Crystal Shards, eligible Expert Sigils and Books; Lucky Wheel spins and hero shards according to the live tasks.

  • Time gathering marches to return during the scoring window; do not assume starting a march earns points.
  • Save gems for the wheel if it appears on your event schedule.
  • Stage troop training now if it can finish on the training day.
Day 3

Beast slay and pets

Spend: Chief Stamina on beasts and Polar Terror rallies; pet advancement and Wild Marks if available. Check whether Charms or Experts also score.

  • Use a stamina saving hero when appropriate and keep alliance rallies filled.
  • Pick beast levels you can beat reliably. Coordinate rally levels to avoid failed runs.
  • Watch the next day's troop training completion window.
Day 4

Training and Chief Charms

Spend: Chief Charm upgrades; train or promote troops and use training speedups when the event lists training points. Save widgets and Mithril for Day 5 if the checklist matches your event.

  • Consider promoting lower tier troops if the live scoring rewards it; compare with new training before spending.
  • Plan training to finish during the day, and use available training buffs before starting large batches.
  • Do not hold a vital combat upgrade just for points if your alliance needs it sooner.
Day 5

Gear and pet power

Spend: Chief Gear, hero widgets, Mithril and pet advancement if unlocked and listed. Fire Crystals and eligible speedups may also earn points. Check the final day's full task list first.

  • Use high value saved items only where the current rules award points.
  • Finish planned upgrades before the prep timer ends; do not spend every resource pack.
  • Keep healing resources, teleports and combat supplies ready for the battle phase.
Planning

Low spender strategy

  • Bank speedups and gems between SvS cycles, while taking useful rewards from smaller events.
  • Gather during Day 2, hunt on Day 3, and train within your resource budget on Day 4.
  • Use each free attempt and avoid upgrades on a day that has no matching task.
  • Check your state timeline for access to pets, Experts, Fire Crystal systems and Mithril before building your own save list.

Check your state timeline · Read the Master Guide · Alliance Command calculators

Short posts for alliance chat

Each message is under 300 characters. Copy the one that matches your current day.