WOS ToolsWhiteout Survival · 2026 Validated Data
✓ Patch Mar 2 2026
Chief Gear Calculator
Furnace 22 · 6 slots · Uncommon → Mythic T4★★★ · Data: whiteoutsurvival.app + wiki verified · Exchange unlocks at Legendary T2★★★
Set All Slots
Inventory (optional)
Material Exchange
Req: Legendary T2★★★
300 HA = 1 PS · 1000 HA = 1 DP
10 PS = 1 DP · 1 DP = 3 PS · 1 DP = 300 HA · 10 DP = 1 LA
Materials Needed
Stat Gains (current → target)
ATK PER PIECE
+0%
DEF PER PIECE
+0%
SQUAD CAP
+0
per piece at target
Cap/Watch=Lancer · Coat/Pants=Infantry · Ring/Weapon=Marksman
Upgrade troop power separately via gear score not included here
SvS Points from Gear Upgrades
CHIEF GEAR SCORE INCREASE
0
× 36 SvS pts per power point · Day 1 / Day 5
Chief Charm Calculator
Furnace 25 · 18 slots (6 pieces × 3 charms) · Lv 1–16 · Jewel Secrets req Lv 12+ · Exchange: 40 Guide or 40 Design = 1 Secret · Giant Elk pet generates Designs
Quick Set All
Gear Pieces (3 charms each)
Materials Needed
CHARM DESIGN
0
CHARM GUIDE
0
JEWEL SECRETS
0
Lv 12+ only
Your Inventory
Total Stat Gains
HEALTH
+0%
all troops
LETHALITY
+0%
all troops
SvS POINTS (Day 1/4 · 70 pts per charm score point)
0
Sources: Frostfire Mine · Castle Battle · Foundry / Power Region / Canyon shops
Giant Elk pet: generates Charm Designs via Lighthouse Intel Missions
Hero Gear Enhancement & Mastery
5 slots · Lv 1–100 · Legendary pieces + Mithril at milestones 20/40/60/80/100 · Mastery Forging: Gold gear + Furnace 20 req · Patch note: Hero Gear stats now boost Exploration troops too (Jul 2024)
Enhancement Levels
Mastery Forging Gold gear · Furnace 20
Cumulative: L1=10 · L2=30 · L3=60 · L4=110 · L5=190 · L6=310 · L7=480 · L8=710 · L9=1010 · L10=1390 Stones
Materials Needed
XP COMPONENTS
0
0 raw XP
MITHRIL
0
at milestones
LEGENDARY PIECES
0
at milestones
Milestones in Range
Lv 1: 2 Legendary pieces (init)
Lv 20: 3 Leg + 10 Mithril · Lv 40: 5 Leg + 20 Mithril
Lv 60: 5 Leg + 30 Mithril · Lv 80: 10 Leg + 40 Mithril
Lv 100: 10 Leg + 50 Mithril
XP: 1 component ≈ 2,500 XP · Levels cost 2,500–9,300 XP each
SvS Points from Hero Gear
ESSENCE STONES (Day 4/5)
0
× 4,000 pts each
MITHRIL (Day 4/5)
0
× 144,000 pts each
Troop Training Calculator
T1–T11 · Infantry / Lancer / Marksman · Data source: OneChilledGamer verified in-game · SvS pts per troop = troop power value
Training Config
Include VIP + Research + Hero + Alliance + President buffs
Counter Triangle
⚔
Infantry
+10% vs Lancer
-vs Marksman
Frontline tank. High DEF/HP
🗡
Lancer
+10% vs Marksman
-vs Infantry
Mid. High Lethality
🏹
Marksman
+10% vs Infantry
-vs Lancer
Backline DPS. High ATK
Lv 7+ Lancers: 20% chance to bypass Infantry and strike Marksman. Patch Mar 2026: Troop Power calculation improved in Canyon Clash, Foundry Battle, Tundra Arms League, Frostdragon Tyrant.
Results
MEAT
0
WOOD
0
COAL
0
IRON
0
TRAINING TIME
—
WITH SPEED
—
POWER GAIN
0
SvS POINTS
0
Per-Unit Cost Reference
Speed Up Calculator
Convert speedup inventory to total time · Check if you have enough for a target · SvS: speedups give 30 pts per minute for Construction/Research/Training
Your Speedup Inventory
TYPE QTY SUBTOTAL
0d 0h 0mTotal time available
Do I Have Enough?
SvS Points from Speedups
All speedup types (Construction, Research, Training, Expert Skills Learning) give 30 pts per minute on any SvS prep day. Source: community verified spreadsheet + wostools.net 2026.
SvS POINTS FROM INVENTORY
0
@ 30 pts/min
Speedup Reference
TypeMinutesSvS pts
SvS Prep Phase Planner
5-day State vs State preparation · Point values verified: zen.gy · wostools.net · community spreadsheet v2.1 · official wiki · 2025–2026 data · 🟢 High Value 🟡 Medium 🔴 Low per day strategy
TOTAL ESTIMATED SvS POINTS
0
Set a goal below to track progress
⭐ Top Picks: Fire Crystal on Day 1 (2,000 pts) · Polar Terror Rally Day 3 (30,000 pts) · Mithril Day 4 (144,000 pts) · Refined FC Day 1 or 5 (30,000 pts)
⚠ Never use Mithril outside SvS · Save Refined FC for Day 1 or 5 only · Start troop training Day 2–3 to finish on Day 4
March Composer
Calculate troop ratios for a march · Plan deployment by type and count · Bear Hunt = 100% Marksman · Crazy Joe = 100% Infantry · PvP = varies by alliance call
March Capacity & Ratios
INF
LAN
MKM
Common Ratio Guide
ScenarioINFLANMKM
Crazy Joe100%0%0%
Bear Hunt0%0%100%
PvP Standard40%30%30%
PvP Defensive50%25%25%
PvP Offensive30%30%40%
PvP Balanced33%33%34%
Heavy Tank60%20%20%
Click any row to apply. Alliance chat ratios always: INF% - LAN% - MKM%. Ask R4/R5 for current SvS call.
Troop Counts
INFANTRY
0
troops
LANCER
0
troops
MARKSMAN
0
troops
TOTAL
0
/ capacity
Per-Tier Power Estimates
MARCH POWER
0
estimated
Power = qty × troop power value at that tier. Does not include hero/gear buffs. Actual in-game power will vary based on boosts.
Healing Cost Estimate
INJURED TROOPS
0
Heal in batches! Use Alliance Help taps. Healing all at once uses massive speedups. Batch heal small groups repeatedly.